I made another thing! I worked hard on it, and essentenitially ended up making a functional pokemon battle simulator! Feel free to suggest new move ideas and pokemon stat distributions, chances are, I can add them! I even implemented Missingno., although you have to screw around with the code to see it XD
https://www.khanacademy.org/computer-programming/pokemon-battle-recreation/4845684175142912
Move list:
Slap - does decent damage
Tackle - Has lower base damage, but has a small chance of damaging more then slap
Heal - heal 10 hit points]
Smash - Do damage and get recoil
Magic - Does damage and heals the user
'splode - BOOM EVERYONE DIE
Flare - do more damage
Chaos - the metronome of this game, effect of move used multiplied by 2
Growth - Heal more then "heal"
Reform - Transform
Claw - do damage
ENJOY
https://www.khanacademy.org/computer-programming/pokemon-battle-recreation/4845684175142912
Move list:
Slap - does decent damage
Tackle - Has lower base damage, but has a small chance of damaging more then slap
Heal - heal 10 hit points]
Smash - Do damage and get recoil
Magic - Does damage and heals the user
'splode - BOOM EVERYONE DIE
Flare - do more damage
Chaos - the metronome of this game, effect of move used multiplied by 2
Growth - Heal more then "heal"
Reform - Transform
Claw - do damage
ENJOY